![]() ![]() It starts on number 1, then //goes to 2, then 3, etc. #define NUM_ABILITIES 5 //This determines the order of the modes when it //cycles through them. For example, if you set this to 2, and you have numbers 1, 2, //and 3 below, it'll just cycle through 1 and 2, skipping 3. When you set the order of abilities below this setting, it'll //only pick the abilites up to whatever number you set here. #include //make sure these values match your setup: #define LED_PIN 3 #define NUM_LEDS 16 #define LED_TYPE WS2812 #define COLOR_ORDER GRB CRGB leds #define OVERALL_BRIGHTNESS 230 //HERE'S WHAT YOU CAN CHANGE: //GENERAL SETTINGS - //This determines how many abilities Kirby will cycle through. You can adjust the number of abilities and their order and adjust //the transition animation. Each ability can be customized down to the frequency of the particles. You can change them with a button press or have it //switch randomly. This code lights up your Kirby plush with up to five different //animations. You’ll need one! You’ll also need a 4xAA battery case, which is in the guide.) ![]() (If you don’t have an LED strip light setup, then be sure to follow the guide below. Then we’ll make the actual plush and bring it to life. We’ll start by making all the electronic stuff that will control all the lights, including a homemade button for changing Kirby’s abilities. We’ve done all the complicated programming stuff, so don’t worry about that.īy the end of it, you’ll have a Kirby plush that can cycle through various animated light-up abilities. This guide is going to get a bit wacky (but not too wacky) and you’ll need all your wits about you. If you’re just looking to make a Kirby plush without all the bells and whistles, then you’ve come to the wrong place. However, if I had a nickel for every time I made a Kirby plush that could light up, I couldn’t even buy a toothpick-first time for everything, I guess! If I had a nickel for every time I made a Kirby plush, I could probably buy a used copy of Kirby’s Tilt ‘n’ Tumble on eBay. ![]()
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